Check out my project: Bubble Shooter โ Browser Arcade Game
Many browser games either require installation, external libraries, accounts, or large downloads before a user can start playing.
I wanted to create a lightweight arcade game that could run directly in a web browser without requiring a backend, database, login, or external game engine.
The main goal was to build an entertaining Bubble Shooter experience while practising JavaScript game logic, Canvas graphics, collision detection, score management, responsive design, and browser-based deployment.
๐ Live: https://sadia-cmd.github.io/bubble-shooting-game/
๐ Code: https://github.com/sadia-cmd/bubble-shooting-game
Many browser games either require installation, external libraries, accounts, or large downloads before a user can start playing.
I wanted to create a lightweight arcade game that could run directly in a web browser without requiring a backend, database, login, or external game engine.
The main goal was to build an entertaining Bubble Shooter experience while practising JavaScript game logic, Canvas graphics, collision detection, score management, responsive design, and browser-based deployment.
๐ Live: https://sadia-cmd.github.io/bubble-shooting-game/
๐ Code: https://github.com/sadia-cmd/bubble-shooting-game